Ironman Crafting Guide
Complete 1-99 Crafting guide for Ironman accounts. Covers every training method, Golem Crafting on Wyrmscraig, the Superglass Make meta, quest XP routing, and every milestone from tiara to Amulet of Torture. All level requirements and XP values verified against the OSRS Wiki as of September 2026.
Why Crafting Matters for Ironmen
Crafting is one of the most important skills for Ironman accounts because it gates access to best-in-slot jewelry that cannot be traded on the Grand Exchange. From early tiaras for Runecrafting to endgame Zenyte jewelry, your Crafting level directly controls the quality of gear you can equip.
| Level | Unlock | Why It Matters |
|---|---|---|
| 23 | Tiara | Needed for Runecrafting via tiara method |
| 54 | Water battlestaff | Daily money-maker via alching |
| 57 | Green d'hide vambraces | Early ranged gear upgrade |
| 60 | Golem Crafting | Wyrmscraig training method after Fallen From Grace; no Magic or Lunar Diplomacy needed |
| 63 | Green d'hide body | Solid ranged body armor |
| 66 | Air battlestaff | Best daily battlestaff for profit |
| 71 | Blue d'hide body | Ranged upgrade |
| 75 | Slayer ring | Teleports to Slayer locations (requires 'Ring bling' unlock - 150 Slayer points) |
| 77 | Red d'hide body | Ranged upgrade |
| 79 | Black d'hide vambraces | Best craftable ranged gloves (Zaryte vambraces are BiS) |
| 80 | Dragonstone amulet (u) | Enchant into Amulet of Glory - one of the most important ironman items |
| 84 | Black d'hide body | BiS craftable ranged body |
| 89 | Zenyte ring (Ring of Suffering) | BiS defensive ring |
| 90 | Onyx amulet (u) | Enchant into Amulet of Fury when enchanted |
| 92 | Zenyte necklace (Necklace of Anguish) | BiS ranged necklace |
| 95 | Zenyte bracelet (Tormented Bracelet) | BiS magic bracelet |
| 98 | Zenyte amulet (u) (Amulet of Torture) | Combine with araxyte fang (86 Crafting) into Amulet of rancour - BiS melee necklace |
Training Methods by Level
Levels 1-36: Questing (Recommended Start)
Complete quests for fast, free XP. The following quests provide 26,356+ Crafting XP combined, reaching approximately level 36 with zero grinding.
| Quest | XP | Notable Requirements |
|---|---|---|
| Sheep Shearer | 150 | None |
| Goblin Diplomacy | 200 | None |
| Tower of Life | 500 | 10 Construction |
| Misthalin Mystery | 600 | None |
| Dwarf Cannon | 750 | None |
| Murder Mystery | 1,406 | None |
| Observatory Quest | 2,250 | None |
| Nature Spirit | 3,000 | 18 Crafting |
| Death on the Isle | 5,000 | 32 Agility, 34 Thieving |
| Elemental Workshop I | 5,000 | 20 Crafting, 20 Smithing, 20 Mining |
| Elemental Workshop II | 7,500 | 20 Crafting, 20 Magic, 30 Smithing |
Alternative early methods: spin flax into bowstrings (15 XP each), craft leather items (35 XP per hardleather body at 28 Crafting), or make gold jewelry at level 5+ (gold ring = 15 XP).
Levels 8-20: Gold/Silver Jewelry
If not questing through these levels, gold and silver jewelry provides decent early XP. Gold bars from Blast Furnace ore shop or Crafting Guild gold rocks.
| Item | Level | XP | Notes |
|---|---|---|---|
| Gold amulet (u) | 8 | 30 | Best gold bar XP at this level |
| Opal necklace | 16 | 35 | Requires silver bar + opal |
| Unstrung symbol | 16 | 50 | Silver bar, decent XP |
Levels 20-46: Cutting Gems
Gem cutting is fast and produces gems useful for jewelry later. Cutting rate is approximately 2,780 gems/hr. Best sources: Shilo Village gem rocks, Prifddinas gem rocks (post-Song of the Elves), shooting stars, Mor Ul Rek shop (Tokkul), or Corrupted Gauntlet drops.
| Gem | Level | XP each | ~XP/hr |
|---|---|---|---|
| Sapphire | 20 | 50 | ~139,000 |
| Emerald | 27 | 67.5 | ~187,650 |
| Ruby | 34 | 85 | ~236,300 |
| Diamond | 43 | 107.5 | ~298,850 |
| Dragonstone | 55 | 137.5 | ~382,250 |
Levels 46-66: Battlestaves
Craft unpowered orbs from molten glass, charge them at the elemental obelisks (air/earth in the Wilderness; water/fire via Taverley Dungeon), then attach to battlestaves. Approximately 2,450 battlestaves/hr. Primary source: Zaff's daily deal in Varrock (requires starting What Lies Below; 15/day Easy diary, 30 Medium, 60 Hard, 120 Elite) at 7,000 gp each. Secondary: Baba Yaga on Lunar Isle (5 stock, restocks ~54s, 7,000 gp, requires seal of passage).
| Battlestaff | Level | XP each | ~XP/hr |
|---|---|---|---|
| Water battlestaff | 54 | 100 | ~245,000 |
| Earth battlestaff | 58 | 112.5 | ~275,625 |
| Fire battlestaff | 62 | 125 | ~306,250 |
| Air battlestaff | 66 | 137.5 | ~336,875 |
Levels 63-84: Dragonhide Bodies
Best bulk XP method once you have hides. Approximately 1,685-1,783 items/hr. Tanning tip: use the Tan Leather lunar spell (78 Magic, Fremennik Hard diary) to tan 5 hides per cast without travelling to a tanner. Each hide costs 20 gp to tan at Al Kharid or Crafting Guild.
| Item | Level | XP each | ~XP/hr |
|---|---|---|---|
| Green d'hide body | 63 | 186 | ~313,000-332,000 |
| Blue d'hide body | 71 | 210 | ~354,000-374,000 |
| Red d'hide body | 77 | 234 | ~394,000-417,000 |
| Black d'hide body | 84 | 258 | ~435,000-460,000 |
Levels 60-99: Final Stretch
Golem Crafting (60+): the Wyrmscraig method added in July 2026. The wiki puts it at roughly 100,000 XP/hr at a relaxed pace with island goat fur and upwards of 185,000 XP/hr at maximum efficiency, with no Magic requirement, no Lunar Diplomacy, and no seaweed. Needs Fallen From Grace (62 Sailing) and one Hunter fur per golem. See the dedicated section below.
Black d'hide bodies (84+): 258 XP each, ~435,000-460,000 XP/hr. Requires large quantities of black dragonhide - Vorkath is the best source.
Superglass Make + glassblowing (61+): Self-sufficient, produces useful items, and grants Magic XP alongside Crafting. Still the pick if you want vials, orbs, and light orbs out of your training, but since Wyrmscraig it is no longer the only supply-free route. See the dedicated section below.
Dorgesh-Kaan lamp fixing (87+): ~130,000 Crafting XP/hr plus bonus Firemaking and Thieving XP. Requires The Lost Tribe quest, 87 Crafting (to make light orbs yourself), and 52 Firemaking.
The Superglass Make Method
The single most important Crafting training method for Ironman accounts. It is self-sufficient, produces useful items, and grants Magic XP simultaneously.
Requirements
- 77 Magic (boostable)
- 61 Crafting (Lunar Diplomacy quest requirement, unboostable)
- 23 Farming (for giant seaweed patches)
- Lunar Diplomacy quest completed
How It Works
Superglass Make converts buckets of sand + seaweed/soda ash into molten glass without a furnace. The spell produces bonus glass beyond what the raw materials would normally yield - this is what makes it so powerful.
Spell cost per cast: 10 Air runes + 6 Fire runes + 2 Astral runes (~290 gp)
Magic XP per cast: 78
Crafting XP per cast: 10 XP per bucket of sand used
Bonus Glass Production
Extra molten glass appears on the ground when your inventory is full. Picking it up maximises your yield. The best setup uses giant seaweed with pickup.
| Setup | Materials per cast | Glass per sand | Notes |
|---|---|---|---|
| Standard seaweed | 1:1 ratio | ~1.3x | Less efficient |
| Giant seaweed (no pickup) | 3 giant seaweed + 18 sand | ~1.45x | Faster but less glass |
| Giant seaweed (with pickup) | 3 giant seaweed + 18 sand | ~1.6x | Pick up overflow - best yield |
Step 1: Gathering Giant Seaweed
Farm underwater seaweed patches on Fossil Island (accessible by diving from Fossil Island). Requires 23 Farming. Growth time: ~40 minutes.
- - Yield per patch with ultracompost: 15-34 giant seaweed
- - Yield with ultracompost + Attas seed (76 Farming): 44+ giant seaweed
- - Magic secateurs do not affect yield
- - Typical run across all patches with ultracompost: ~50 giant seaweed
Seaweed spore sources: random spawns on the seabed while diving, Lobstrosities, ammonite crabs, and Mairin's Market (20 mermaid's tears each).
Step 2: Gathering Buckets of Sand
Best method: mine sandstone at the Quarry (Desert, west of Bandit Camp), grind it at the Sandstorm grinder, and collect noted sand from Drew. Drew stores up to 25,000 empty buckets and 25,000 buckets of sand. Collection costs 50 gp per bucket.
| Sandstone size | Sand yield |
|---|---|
| 1 kg | 1 bucket |
| 2 kg | 2 buckets |
| 5 kg | 4 buckets |
| 10 kg | 8 buckets |
Mining rate: ~2,000-3,500 buckets/hr normal; ~4,000-6,000 buckets/hr with tick manipulation.
Alternative: Bert in Yanille gives 84 free buckets of sand daily after The Hand in the Sand quest (49 Crafting, 17 Thieving).
Step 3: Casting Superglass Make
Optimal inventory: 3 giant seaweed + 18 buckets of sand + runes. Use a staff of air or smoke battlestaff to free up rune slots.
- Withdraw 3 giant seaweed and 18 buckets of sand
- Cast Superglass Make
- Pick up any overflow molten glass from the ground
- Bank and repeat
Step 4: Blowing the Glass
Use a glassblowing pipe on molten glass to produce glass items. The item you blow determines your Crafting XP.
| Glass Item | Level | XP | Notes |
|---|---|---|---|
| Beer glass | 1 | 17.5 | - |
| Empty candle lantern | 4 | 19 | - |
| Empty oil lamp | 12 | 25 | - |
| Vial | 33 | 35 | Useful for Herblore |
| Unpowered orb | 46 | 52.5 | Charge into orbs for battlestaves |
| Lantern lens | 49 | 55 | Good XP; sells to shops or alch |
| Empty light orb | 87 | 70 | Best XP per glass; used for Dorgesh-Kaan lamps |
Recommended blowing order:
33-46: Vials - you will need thousands for Herblore
46-49: Unpowered orbs - useful for battlestaves and orb charging
49-87: Lantern lenses - best XP until 87; can sell to general store
87+: Empty light orbs - 70 XP each; used in Dorgesh-Kaan lamp fixing
XP Rates
| Activity | Crafting XP/hr | Magic XP/hr |
|---|---|---|
| Superglass Make casting only | 50,000-60,000 | ~30,000 |
| Casting + glassblowing (charter ship method) | 65,000-90,000 | - |
| Optimized casting + pickup + blowing | 108,000-153,000 | 46,800-66,300 |
Golem Crafting (Wyrmscraig)
Added on 29 July 2026 with Wyrmscraig. The fastest Crafting XP available to an ironman without Magic, Lunar Diplomacy, or farmed seaweed: 60 Crafting and one Hunter fur per golem. Figures below are from the OSRS Wiki as of September 2026 unless labelled otherwise.
Requirements
- 62 Sailing to reach Wyrmscraig (not boostable)
- Q Fallen From Grace: 62 Sailing, 60 Crafting, 53 Mining, 47 Runecraft, and Pandemonium
- 60 Crafting for the activity itself
- 48 Construction to build the island bank chest (optional, but it makes the island self-contained)
- -- Chisel, hammer (the Imcando hammer works off-hand), pickaxe, and a fur pouch
How It Works
- Mine sunstone in the Wyrmscraig mine. Mining individual rocks builds momentum, which raises your success chance and gives a chance at a second sunstone when you move to a new rock within 5 ticks. The sunstone monolith is the AFK option, at a lower rate.
- Click an empty plinth with a chisel, a hammer, and 4 sunstones to start a golem.
- Carve all four sides. Each side takes 20 ticks (80 total, plus movement), or 15 ticks (60 total) if you click on the tick of each XP drop or spam-click. Carved sides leave debris on the ground, so you can see which are done.
- Use a chisel on a sunstone to make a sunstone core, then insert the core together with one Hunter fur. That completes the golem for the Crafting XP and an uncut gem.
The fur is mandatory. Tatty furs and combat-drop furs do not work, and furs are used straight from a fur pouch.
XP per Golem by Fur
Every golem gives a base of 1,560 Crafting XP plus the fur's value. All furs work at 60 Crafting; the Hunter level only matters if you catch them yourself.
| Fur | Hunter | Fur XP | XP per golem | XP/hr at 58 golems |
|---|---|---|---|---|
| Moonlight antelope fur | 91 | 1,200 | 2,760 | 160,080 |
| Sunlight antelope fur | 72 | 1,180 | 2,740 | 158,920 |
| Dashing kebbit fur | 69 | 1,160 | 2,720 | 157,760 |
| Kyatt fur | 55 | 1,140 | 2,700 | 156,600 |
| Dark kebbit fur | 57 | 1,140 | 2,700 | 156,600 |
| Fox fur | 57 | 1,120 | 2,680 | 155,440 |
| Spotted kebbit fur | 43 | 1,100 | 2,660 | 154,280 |
| Graahk fur | 41 | 1,080 | 2,640 | 153,120 |
| Larupia fur | 31 | 1,060 | 2,620 | 151,960 |
| Feldip weasel fur | 7 | 1,030 | 2,590 | 150,220 |
| Common kebbit fur | 3 | 1,000 | 2,560 | 148,480 |
| Desert devil fur | 13 | 960 | 2,520 | 146,160 |
| Polar kebbit fur | 1 | 920 | 2,480 | 143,840 |
| Wyrmscraig goat fur | 60 | 880 | 2,440 | 141,520 |
The last column mirrors the wiki table, which assumes 58 golems per hour and notes that 65-70+ is possible with high efficiency. Treat it as a ceiling, not a typical pace. The wiki recommends dark kebbit fur for ironmen because dark kebbits have a higher catch rate and collect faster.
XP Rates
| Setup | Crafting XP/hr | Source |
|---|---|---|
| Low intensity, island goat fur (plus ~28,000 Hunter XP/hr from the goats) | ~100,000 | OSRS Wiki, Sep 2026 |
| High intensity: high Mining, mining enhancers, tick-clicked shaping, best furs | 185,000+ | OSRS Wiki, Sep 2026 |
| Relaxed pace, launch-day player measurements (11 reports) | 120,000-135,000 | Players, 29 Jul 2026 |
| Tick-clicking every shaping action, launch-day player measurements | 145,000-160,000 | Players, 29 Jul 2026 |
Golem Crafting beats every glassblowing method (empty light orbs top out around 122,500 XP/hr and need 87 Crafting) and overlaps with Superglass Make on raw rate. Its edge is that nothing gates it except the quest and a fur supply.
The No-Banking Rotation
Sunstone is untradeable, does not stack, and weighs 2.5 kg each. Every golem uses 5 (4 for the base, 1 for the core). Carry a large fur pouch with at least 25 furs, an empty gem bag, and a chisel, and keep 25 inventory slots free. Then:
- Mine 25 sunstone.
- Chisel 5 of them into sunstone cores.
- Craft 5 golems. Since 12 August 2026 the gems go straight into your gem bag.
- Return to the rocks and repeat.
A full large fur pouch lasts five rotations (25 golems) before you need to bank. Start carving on the east or west side and leave north for last so you can chisel the core and insert it from the same tile.
Recommended Gear
- - Rune pickaxe if you are actively mining for momentum (the wiki notes momentum fails often with higher-tier pickaxes); otherwise your best pickaxe
- - Imcando hammer (off-hand), so it sits beside the pickaxe and frees an inventory slot
- - Expert mining gloves and Varrock armour for extra sunstone
- - Prospector outfit, plus a charged amulet of glory for better gem rolls from sunstone rocks
- - Large fur pouch, gem bag, chisel
Rewards and the Jeweller's Chisel
Each completed golem gives one uncut gem: sapphire 15/23, emerald 5/23, ruby 2/23, diamond 1/23. All of them are more Crafting XP once cut.
The unique is the Jeweller's chisel at 1/300 (confirmed by Jagex on 12 August 2026). It is untradeable and works as a normal chisel with three extras: +20% success chance when cutting opals, jades, and red topaz; guaranteed success on opals at 62, jades at 71, and red topaz at 76 Crafting; and a 10% chance to cut two gems at once from any gem, including dragonstones and zenytes.
Golem Crafting vs Superglass Make
| Golem Crafting | Superglass Make | |
|---|---|---|
| Crafting level | 60 | 61 (Lunar Diplomacy, unboostable) |
| Other requirements | Fallen From Grace (62 Sailing, 53 Mining, 47 Runecraft, Pandemonium) | 77 Magic, Lunar Diplomacy, 23 Farming for seaweed |
| Supplies per action | 5 sunstone + 1 Hunter fur per golem, all on-island or from falconry | 3 giant seaweed + 18 buckets of sand + astral/air/fire runes per cast |
| Crafting XP/hr (wiki) | ~100,000 relaxed to 185,000+ at max efficiency | 108,000-153,000 optimised |
| Side XP | ~28,000 Hunter/hr if using island goats | 46,800-66,300 Magic/hr |
| Products | Uncut gems, Jeweller's chisel (1/300) | Vials, orbs, lantern lenses, light orbs |
Pick Golem Crafting when the goal is Crafting levels with the least setup. Pick Superglass Make when you also want the Magic XP and the glass products. The island, the quest, and Goat Hunting are covered in full in the Wyrmscraig ironman guide.
Quest XP Rewards
Total available Crafting XP from quests: 140,143 XP - equivalent to approximately level 53 from scratch.
| Quest | XP | Key Requirements |
|---|---|---|
| Sheep Shearer | 150 | None |
| Goblin Diplomacy | 200 | None |
| Tower of Life | 500 | 10 Construction |
| In Search of the Myreque | 600 | 25 Agility |
| Misthalin Mystery | 600 | None |
| Dwarf Cannon | 750 | None |
| Animal Magnetism | 1,000 | 19 Crafting |
| The Golem | 1,000 | 20 Crafting, 25 Thieving |
| Making History | 1,000 | 24 Crafting |
| Tears of Guthix | 1,000 | 20 Crafting, 49 Firemaking, 20 Mining |
| RFD - Goblin Generals | 1,000 | None |
| RFD - Pirate Pete | 1,000 | 31 Cooking |
| Murder Mystery | 1,406 | None |
| RFD - Skrach Uglogwee | 1,500 | 41 Cooking, 20 Firemaking |
| Cold War | 2,000 | 30 Crafting, 10 Hunter |
| Enlightened Journey | 2,000 | 36 Crafting, 20 Firemaking, 30 Farming |
| In Aid of the Myreque | 2,000 | 25 Crafting |
| Shades of Mort'ton | 2,000 | 20 Crafting, 15 Herblore |
| Observatory Quest | 2,250 | None |
| The Giant Dwarf | 2,500 | 12 Crafting |
| The Fremennik Trials | 2,812 | None |
| The Great Brain Robbery | 3,000 | 16 Crafting, 50 Prayer |
| Nature Spirit | 3,000 | 18 Crafting |
| The Slug Menace | 3,500 | 30 Crafting |
| Shilo Village | 3,875 | 20 Crafting, 32 Agility |
| Getting Ahead | 4,000 | 30 Crafting, 26 Construction |
| Elemental Workshop I | 5,000 | 20 Crafting, 20 Smithing |
| The Fremennik Isles | 5,000 | 46 Crafting |
| Death on the Isle | 5,000 | 32 Agility, 34 Thieving |
| Cabin Fever | 7,000 | 45 Crafting |
| Enakhra's Lament | 7,000 | 50 Crafting |
| Elemental Workshop II | 7,500 | 20 Crafting, 30 Smithing |
| The Hand in the Sand | 9,000 | 49 Crafting |
| The Fremennik Exiles | 50,000 | 65 Crafting, 60 Slayer |
Key Milestones
| Level | Milestone | Significance |
|---|---|---|
| 20 | Cut sapphires | First gem cutting; used for Games necklaces |
| 23 | Tiara | Needed for Runecrafting training |
| 27 | Cut emeralds | Ring of dueling, necklace of passage |
| 33 | Vials (glassblowing) | Herblore supply - make thousands |
| 34 | Cut rubies | Ring of forging (100% iron smelting) |
| 43 | Cut diamonds | Ring of life, diamond bolts |
| 46 | Unpowered orb | Start making battlestaves |
| 49 | Lantern lens | Best glass XP before 87 |
| 54 | Water battlestaff | First craftable battlestaff; daily money from alching |
| 60 | Golem Crafting (Wyrmscraig) | Needs Fallen From Grace; ~100,000-185,000+ XP/hr per the wiki with no Magic requirement |
| 63 | Green d'hide body | Ranged body armor |
| 66 | Air battlestaff | Best battlestaff XP |
| 75 | Slayer ring | Requires 'Ring bling' unlock (150 Slayer points); teleports to Slayer Tower, Stronghold Slayer Cave, etc. |
| 80 | Dragonstone amulet (u) -> Amulet of Glory | Crucial teleports + gem mine boost |
| 84 | Black d'hide body | BiS craftable ranged body |
| 87 | Empty light orb | Dorgesh-Kaan lamp fixing unlocked (130,000 XP/hr) |
| 89 | Zenyte ring -> Ring of Suffering | BiS defensive ring |
| 90 | Onyx amulet (u) -> Amulet of Fury | BiS all-round amulet before Zenyte |
| 92 | Zenyte necklace -> Necklace of Anguish | BiS ranged necklace |
| 95 | Zenyte bracelet -> Tormented Bracelet | BiS magic bracelet |
| 98 | Zenyte amulet (u) -> Amulet of Torture | Combine with araxyte fang (86 Crafting) for Amulet of rancour - BiS melee necklace |
Ironman Tips
Daily Habits
- Buy battlestaves from Zaff every day. Even before you can attach orbs, stockpile them. With Varrock Elite diary that is 120 battlestaves/day (840,000 gp cost); alching them as air battlestaves at 9,300 gp each returns ~276,000 gp profit, or ~250,000-260,000 gp after nature runes.
- Claim 84 buckets of sand from Bert daily after completing The Hand in the Sand (49 Crafting, 17 Thieving).
- Do seaweed farming runs whenever you pass Fossil Island. Each run takes 2-3 minutes and yields ~50 giant seaweed with ultracompost.
When to Start Giant Seaweed Runs
- - Start at 23 Farming - the sooner the better.
- - Even before 77 Magic, stockpile giant seaweed for later.
- - You need 3 giant seaweed per bank trip - Superglass Make is one cast per inventory.
- - Stockpiling early means you can blitz Crafting levels the moment you unlock the spell.
Glass Item Priorities
- Vials (33 Crafting): Make thousands - you will need them all for Herblore.
- Unpowered orbs (46 Crafting): Charge at the elemental obelisks (air/earth: Wilderness; water/fire: Taverley Dungeon), attach to battlestaves, alch for money.
- Lantern lenses (49 Crafting): Best XP per glass until 87; sell to general store or drop.
- Empty light orbs (87 Crafting): Best XP per glass; use for Dorgesh-Kaan lamp fixing.
Optimal Gem Cutting Order
Cut gems as soon as you obtain them - each type is directly useful:
- Sapphires: Games necklaces (Barbarian Outpost, Wintertodt), rings of recoil
- Emeralds: Rings of dueling (Ferox Enclave bank, PvP Arena, Castle Wars), necklaces of passage
- Rubies: Rings of forging (100% iron smelting - not needed at Blast Furnace, which is already 100%), ruby bolts (e)
- Diamonds: Rings of life, diamond bolts (e)
- Dragonstones: Amulets of glory, combat bracelets, rings of wealth
Material Acquisition Summary
| Material | Best Source | Alternative |
|---|---|---|
| Buckets of sand | Sandstone mining + grinder at Quarry | Bert daily (84/day), sand pits |
| Giant seaweed | Underwater farming (Fossil Island) | Monster drops (slow) |
| Sunstone | Mine sunstone rocks on Wyrmscraig (momentum mechanic) | Sunstone monolith (AFK, slower) |
| Hunter furs (golems) | Dark kebbit (57 Hunter, falconry) or dashing kebbit (69) | Wyrmscraig goats on-island (60 Hunter, Sheep Herder) |
| Gold bars | Blast Furnace ore shop, Zalcano | Crafting Guild gold rocks, slayer drops |
| Silver bars | Temple Trekking | Blast Furnace ore shop |
| Gems | Gem rocks (Shilo Village/Prifddinas), shooting stars | Mor Ul Rek shop (Tokkul), Corrupted Gauntlet |
| Green dragonhide | Green dragons (Wilderness/Myths' Guild) | - |
| Blue dragonhide | Blue dragons (Taverley), Vorkath | - |
| Black dragonhide | Black dragons, Vorkath (noted drops) | - |
| Battlestaves | Zaff daily (7,000 gp each) | Baba Yaga (Lunar Isle), monster drops |
| Cosmic runes | Craft via Abyss (27 RC) or shops | Wilderness shop, Mage Arena |
Suggested Training Path
| Levels | Method | Notes |
|---|---|---|
| 1-36 | Questing | ~26,356 XP from easy quests - no grinding required |
| 36-46 | Blow vials (charter ship glass) | Buy soda ash + sand from charter ships, smelt at a furnace; useful for Herblore supply |
| 46-49 | Blow unpowered orbs | Charge at obelisks for battlestaves |
| 49-61 | Blow lantern lenses (charter ship glass) | Superglass Make is locked until 61 Crafting (Lunar Diplomacy, unboostable) |
| 54+ | Craft battlestaves alongside glassblowing | Use daily Zaff staves + charged orbs |
| 60-99 | Golem Crafting (Wyrmscraig) | 60 Crafting + Fallen From Grace; ~100k relaxed to 185k+ max efficiency per the wiki; needs 1 Hunter fur per golem |
| 61-87 | Superglass Make + lantern lenses | If you prefer glass: requires 77 Magic; ~65,000-90,000 XP/hr |
| 87-99 | Superglass Make + light orbs or Dorgesh-Kaan lamp fixing | If you prefer glass: lamp fixing ~130,000 XP/hr; light orbs 70 XP each |
| Any | Cut gems when available | Fast XP; use gems immediately for useful jewelry |
| 63+ | D'hide bodies when hides available | Best XP/hr if you have hides - Vorkath is best source |
Follow the Full Ironman Guide
Crafting training is just one piece of the puzzle. The full Oziris Efficiency Guide covers every skill, quest order, gear progression, and daily routine from account creation to endgame.
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