OSRS Ironman Quest Order

Optimal quest completion order for ironman accounts based on the Oziris Efficiency Guide. This order maximizes XP rewards and unlocks key content efficiently.

Why Quest Order Matters

  • XP Efficiency: Complete quests that give XP in skills that are slow to train
  • Item Routing: Pick up quest items in batches to minimize bank trips
  • Unlock Chains: Some quests unlock areas/items needed for other quests
  • Combat Stats: Waterfall Quest gives 30 Attack and Strength at level 1

Quest Order

#QuestSectionKey RewardsNotes
1X Marks the Spot1.1Antique lampSave lamp for Construction
2Rune Mysteries1.1Access to Essence mineQuick quest
3The Restless Ghost1.11,125 Prayer XPGet ghostspeak amulet
4Monk's Friend1.18 Law runesEasy XP
5Sheep Herder1.14 Quest pointsRequired for Plague City
6Sea Slug1.17,175 Fishing XPFish shrimp during quest for diary
7Dwarf Cannon1.1Cannon accessGet ammo mould
8Waterfall Quest1.130 Attack, 30 StrengthMajor XP boost
9Plague City1.1Ardougne teleportUnlocks Biohazard
10Daddy's Home1.1Construction suppliesMiniquest
11Gertrude's Cat1.1KittenCats for death runes
12Romeo and Juliet1.15 Quest pointsEasy quest
13Demon Slayer1.1SilverlightNeed for Shadow of the Storm
14Shield of Arrav1.1600 coins, 1 Quest pointNeed partner or alt
15Witch's House1.16,325 HP XPGreat early HP XP
16Druidic Ritual1.1Herblore accessRequired for many quests
17Witch's Potion1.1325 Magic XPQuick magic XP
18Knight's Sword1.112,725 Smithing XPHuge early smithing boost
19Tourist Trap1.14,650 XP x2PUT BOTH ON AGILITY
20Fight Arena1.112,175 Attack XPGood attack XP
21Tree Gnome Village1.111,450 Attack XPUnlocks spirit trees
22Hazeel Cult1.11,500 Thieving XPSide with Hazeel
23Tribal Totem1.11,775 Thieving XPEasy thieving XP
24The Grand Tree1.118,400 Attack XPUnlocks Gnome Glider
25Biohazard1.11,250 Thieving XPUnlocks Regicide chain
26The Feud1.215,000 Thieving XPUnlocks blackjacking
27Prince Ali Rescue1.2700 coinsFree Al Kharid gate
28Cook's Assistant1.2300 Cooking XPDo after RFD start
29Sheep Shearer1.2150 Crafting XPEasy quest
30Imp Catcher1.2875 Magic XPFire strike imps
31Priest in Peril1.3Morytania accessRequired for many quests
32Nature Spirit1.32,000 Crafting XPAccess to Mort Myre
33Creature of Fenkenstrain1.31,000 Thieving XPRing of charos
34Fairytale I1.33,500 Attack, Magic XPFor fairy rings
35Fairytale II (started)1.3Fairy ring accessDon't need to finish
36Lost City1.3Zanaris accessDragon dagger, D longsword
37Dragon Slayer1.3Rune platebodyMajor milestone
38Monkey Madness I1.3Dragon scimitarBest melee training weapon
39Horror from the Deep1.3God booksUseful range/mage bonus
40Ghosts Ahoy1.3EctophialUnlimited Ectofuntus teles
41Animal Magnetism1.3Ava's deviceEssential for ranging
42Throne of Miscellania1.3Kingdom accessPassive resources
43Royal Trouble1.3Expanded kingdomMore workers
44Bone Voyage1.3Fossil IslandBirdhouses, seaweed
45Recipe for Disaster1.5Barrows glovesBest gloves in game
46Song of the Elves2.0Prifddinas accessMajor end-game unlock
47Dragon Slayer II2.0Vorkath accessGreat money maker

Key Milestone Quests

Waterfall Quest

Grants 30 Attack and 30 Strength with no requirements.

Do this early to skip early melee training entirely.

Knight's Sword

Grants 12,725 Smithing XP - takes you from 1 to 29.

Huge boost for early smithing levels.

Tourist Trap

Two 4,650 XP lamps - PUT BOTH ON AGILITY.

Skips the painful early agility grind.

Recipe for Disaster

Barrows gloves - best-in-slot until end-game.

The major early-game goal for all ironmen.

Follow the Full Guide

This quest order is part of the complete Oziris Efficiency Guide. The full guide includes detailed instructions, item lists, and routing.

View Full Guide →