OSRS Ironman Quest Order
Optimal quest completion order for ironman accounts based on the Oziris Efficiency Guide. This order maximizes XP rewards and unlocks key content efficiently.
Why Quest Order Matters
- • XP Efficiency: Complete quests that give XP in skills that are slow to train
- • Item Routing: Pick up quest items in batches to minimize bank trips
- • Unlock Chains: Some quests unlock areas/items needed for other quests
- • Combat Stats: Waterfall Quest gives 30 Attack and Strength at level 1
Quest Order
| # | Quest | Section | Key Rewards | Notes |
|---|---|---|---|---|
| 1 | X Marks the Spot | 1.1 | Antique lamp | Save lamp for Construction |
| 2 | Rune Mysteries | 1.1 | Access to Essence mine | Quick quest |
| 3 | The Restless Ghost | 1.1 | 1,125 Prayer XP | Get ghostspeak amulet |
| 4 | Monk's Friend | 1.1 | 8 Law runes | Easy XP |
| 5 | Sheep Herder | 1.1 | 4 Quest points | Required for Plague City |
| 6 | Sea Slug | 1.1 | 7,175 Fishing XP | Fish shrimp during quest for diary |
| 7 | Dwarf Cannon | 1.1 | Cannon access | Get ammo mould |
| 8 | Waterfall Quest | 1.1 | 30 Attack, 30 Strength | Major XP boost |
| 9 | Plague City | 1.1 | Ardougne teleport | Unlocks Biohazard |
| 10 | Daddy's Home | 1.1 | Construction supplies | Miniquest |
| 11 | Gertrude's Cat | 1.1 | Kitten | Cats for death runes |
| 12 | Romeo and Juliet | 1.1 | 5 Quest points | Easy quest |
| 13 | Demon Slayer | 1.1 | Silverlight | Need for Shadow of the Storm |
| 14 | Shield of Arrav | 1.1 | 600 coins, 1 Quest point | Need partner or alt |
| 15 | Witch's House | 1.1 | 6,325 HP XP | Great early HP XP |
| 16 | Druidic Ritual | 1.1 | Herblore access | Required for many quests |
| 17 | Witch's Potion | 1.1 | 325 Magic XP | Quick magic XP |
| 18 | Knight's Sword | 1.1 | 12,725 Smithing XP | Huge early smithing boost |
| 19 | Tourist Trap | 1.1 | 4,650 XP x2 | PUT BOTH ON AGILITY |
| 20 | Fight Arena | 1.1 | 12,175 Attack XP | Good attack XP |
| 21 | Tree Gnome Village | 1.1 | 11,450 Attack XP | Unlocks spirit trees |
| 22 | Hazeel Cult | 1.1 | 1,500 Thieving XP | Side with Hazeel |
| 23 | Tribal Totem | 1.1 | 1,775 Thieving XP | Easy thieving XP |
| 24 | The Grand Tree | 1.1 | 18,400 Attack XP | Unlocks Gnome Glider |
| 25 | Biohazard | 1.1 | 1,250 Thieving XP | Unlocks Regicide chain |
| 26 | The Feud | 1.2 | 15,000 Thieving XP | Unlocks blackjacking |
| 27 | Prince Ali Rescue | 1.2 | 700 coins | Free Al Kharid gate |
| 28 | Cook's Assistant | 1.2 | 300 Cooking XP | Do after RFD start |
| 29 | Sheep Shearer | 1.2 | 150 Crafting XP | Easy quest |
| 30 | Imp Catcher | 1.2 | 875 Magic XP | Fire strike imps |
| 31 | Priest in Peril | 1.3 | Morytania access | Required for many quests |
| 32 | Nature Spirit | 1.3 | 2,000 Crafting XP | Access to Mort Myre |
| 33 | Creature of Fenkenstrain | 1.3 | 1,000 Thieving XP | Ring of charos |
| 34 | Fairytale I | 1.3 | 3,500 Attack, Magic XP | For fairy rings |
| 35 | Fairytale II (started) | 1.3 | Fairy ring access | Don't need to finish |
| 36 | Lost City | 1.3 | Zanaris access | Dragon dagger, D longsword |
| 37 | Dragon Slayer | 1.3 | Rune platebody | Major milestone |
| 38 | Monkey Madness I | 1.3 | Dragon scimitar | Best melee training weapon |
| 39 | Horror from the Deep | 1.3 | God books | Useful range/mage bonus |
| 40 | Ghosts Ahoy | 1.3 | Ectophial | Unlimited Ectofuntus teles |
| 41 | Animal Magnetism | 1.3 | Ava's device | Essential for ranging |
| 42 | Throne of Miscellania | 1.3 | Kingdom access | Passive resources |
| 43 | Royal Trouble | 1.3 | Expanded kingdom | More workers |
| 44 | Bone Voyage | 1.3 | Fossil Island | Birdhouses, seaweed |
| 45 | Recipe for Disaster | 1.5 | Barrows gloves | Best gloves in game |
| 46 | Song of the Elves | 2.0 | Prifddinas access | Major end-game unlock |
| 47 | Dragon Slayer II | 2.0 | Vorkath access | Great money maker |
Key Milestone Quests
Waterfall Quest
Grants 30 Attack and 30 Strength with no requirements.
Do this early to skip early melee training entirely.
Knight's Sword
Grants 12,725 Smithing XP - takes you from 1 to 29.
Huge boost for early smithing levels.
Tourist Trap
Two 4,650 XP lamps - PUT BOTH ON AGILITY.
Skips the painful early agility grind.
Recipe for Disaster
Barrows gloves - best-in-slot until end-game.
The major early-game goal for all ironmen.
Follow the Full Guide
This quest order is part of the complete Oziris Efficiency Guide. The full guide includes detailed instructions, item lists, and routing.
View Full Guide →