Leagues VI

Demonic Pacts League

April 15 – June 10, 2026

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Enter your league character name to auto-fill your relic tier, points, and rank from Wise Old Man.

Demonic Pacts League Pact Tree

The pact tree is a combat-focused upgrade system exclusive to Leagues VI, replacing Combat Masteries from previous leagues. It has 132 nodes across Melee, Ranged, Magic, and General branches — but you can only activate 40 at a time. Choose carefully, or reset your tree (up to 3 times) by defeating unique echo bosses.

How Pact Points Work

Pact Points come from 75 specific tasks spread across all areas and difficulties — each granting exactly 1 point. You can have a maximum of 40 points active at once. Each node in the tree costs 1 point. Nodes must be connected from the central hub — you can't skip nodes to reach a capstone.

Choosing a Build

Early game, Blindbag Melee is the easiest to set up — just carry 5 heavy weapons and attack normally. For endgame raids, Water Healer Magic lets you face-tank bosses by healing 60% of all damage dealt. Air DPS is the glass cannon for maximum damage with prayer stacking. You get 3 full resets, so experiment freely.

Node Types

Minor nodes are small stat boosts (+1% damage, +5 Defence, +15% accuracy) that connect branches. Major nodes define your playstyle — echo attacks, weapon speed changes, healing mechanics. Capstone nodes sit at branch endpoints and are the most powerful — crossbow hits always max, thrown weapons split to multiple targets, Thorns hits twice. Building toward 1-2 capstones gives your build a clear identity.